Unverified
Bar, ledge, knurl, grip. Almost any hang surface. Ranks you on the board.
Official competition standards
Film one clip. Hang from almost anything. Verified is a regulation bar and the right form.
How to film
All hangs need a continuous, unedited clip showing your full body in frame from start to finish.
Open board
Guinness-style two-hand dead hang. This is the open board.
Two hands on the bar, overhand grip, feet free. The clock runs while both hands stay in contact with the bar.
A hand may stretch, open, or shift as long as skin is still touching the bar.
Unverified: a quick regrip can still count as a standard dead hang.
Verified: both hands stay on. If a hand comes off, that hang is alternating, or keep it unverified standard.
Two paths
Hang from almost anything, or go official regulation. Pro is verified 18+. Under 18 who hit the same times are Youth Pro.
Bar, ledge, knurl, grip. Almost any hang surface. Ranks you on the board.
Regulation bar, about 1.25 in / 32 mm. Close-up in the same clip helps. Reviewer can call a standard steel bar from the clip if it is obvious (no pads). The hang has to match the type.
Formats
Open a type for the rule. Open board is the standard dead hang. Specialty times: hang types and specialty tiers.
Standard dead hang
Two hands, overhand, feet free. A hand may stretch or open as long as skin stays on the bar. Unverified can take a quick regrip. Verified both hands stay on, or it is alternating. Deep elbow bend is an active hang. See the Standard dead hang section above.
Active hang
Two hands, feet free. Shoulders packed and live. Deeper elbow bend is allowed. A set-angle lock-off is its own type. If the chin comes to the bar, it is a chin-over-bar hold, not an active hang.
One-arm
One working hand on the bar. Free hand stays off the bar and does not assist. Clock starts when the free hand is off and feet are free. The hang ends when the working hand comes completely off. Skin still touching counts.
Alternating one-arm
Start on one arm, then switch. Each switch needs a full hand off the bar. Skin still touching is not a switch. No two-hand rest. Clock runs through the switches until a foot touches or both hands leave.
Two hands, overhand, feet free. Both elbows stay near 90 degrees. A slide into a dead hang, a pull to chin-over-bar, or a foot touch ends the hold. Separate board. Does not change open rank or Grip Age.
Two hands, overhand, feet free. Both elbows stay near 120 degrees (open L). A slide to nearly straight arms, a close to 90 degrees, or a foot touch ends the hold. Separate board.
One working arm locked near 90 degrees. Free hand off and not assisting. A slide into a one-arm dead hang, a pull to chin height, or a foot touch ends the hold.
One working arm locked near 120 degrees (open L). Free hand off and not assisting. A slide to a straight-arm one-arm hang, a close to 90 degrees, or a foot touch ends the hold.
Two arms. Index through pinky on the bar. Thumbs off. Hang ends when a working finger comes completely off. Skin still touching counts.
Exactly three fingers per hand the whole hang. Unused digits off, including thumbs. Hang ends when a working finger comes completely off.
Exactly two fingers per hand. Unused digits off. Hang ends when a working finger comes completely off.
One finger per hand. Same digit on both hands (both index, both middle, and so on). Everything else off. Hang ends when a working finger comes completely off.
One working hand. Two-finger or one-finger. Free hand off and not assisting. Unused digits off. Hang ends when a working finger comes completely off.
Weighted hang
Two-arm dead hang plus visible added load (plates, belt, or vest). Enter added weight only, not bodyweight plus load. Board ranks by time. Load must stay on for the whole hang.
Towel hang plus visible added load. Grip the towel, not the bar. No stirrup knots. Enter added weight only. Board ranks by time. Load must stay on for the whole hang.
Hold at least 30 seconds with visible added load. Heaviest added weight wins. Extra time does not beat more weight. Enter added weight only.
Same time or 30-second load boards, one-arm or fingers. Load must be visible. Enter added weight only. Free hand off on one-arm versions.
Thighs stay at or above parallel to the floor (hip angle 90 degrees or tighter). The hang ends when a thigh drops below parallel, a knee tucks past a soft bend, a foot touches, a hand leaves, or a kip unloads the shoulders. Official time is the last full second before the break. Full tables: hang types and specialty tiers.
Two towels over a bar. Grip the towel, not the bar. No stirrup knots, wraps that lock the hand, or gloves. Verified towel hangs need a regulation bar under the towels.
Chin stays clearly above the bar the whole time. If it drops to bar height, the hold ends. Feet free. No kipping to reset the chin.
Both palms toward you. Feet free. Same contact rule as the dead hang: skin on the bar counts, full hand off ends it. Does not count on the open board.
One overhand hand and one underhand hand. Feet free. Same contact rule. Does not count on the open board.
Two hands on a fingerboard or hangboard, not a round pull-up bar. Call the hold (edge, pocket, sloper). Hang ends when a working finger or hand comes completely off. Does not count on the open board.